Dota 2 Update - December twentieth 2016

 Dota Super Update


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Dota 2 Update - December twentieth 2016

December 20, 2016 - Valve

* Fixed the accompanying boards not showing up: The Hall of Fame, Effigies and PA Arcana tombstones

* Fixed bugs with Coaching

* Added some new API calls for Bot Scripting

* Fixed aides you've distributed not showing up in your aides list

* The peruse things tab now slides out as a modular board as opposed to replacing the shop UI

* Restored Shop buy hotkeys

* The stuck TP Scroll now demonstrates a visual cooldown on it to show what the current TP cooldown is

* Fixed different accidents

* Minor 7.01 gameplay redesign

7.01

====

* Added Necrophos to CM

* XP Requirement to go from level 6 to 12 expanded by 140 (615/630/645/660/675/775 to 640/660/680/700/720/740)

* XP Requirement to go from level 12 to 20 expanded by 140 (1175/1200/1225/1250/1275/1375/1400/1425 to 1200/1225/1250/1275/1300/1325/1400/1490)

* XP Requirement to go from level 24 to 25 decreased by 280 (same general XP required to achieve level 25)

* Fixed Jingu Mastery disregarding covering for its lifesteal count

* Jingu Mastery counter span lessened from 15 to 10 seconds

* Boundless Strike basic strike rescaled from 200% to 140/160/180/200%

* Howl cooldown expanded from 50/45/40/35 to 55/50/45/40

* Howl manacost expanded from 15/20/25/30 to 30

* Lycan Level 10 Talent diminished from +20 Damage to +15 Damage

* Lycan deftness increase lessened from 1.9 to 1.5

* Familiars HP diminished from 500/750/1000 to 300/500/700

* Visage base harm diminished by 3

* Windranger Level 15 Talent expanded from +13 Intelligence to +16 Intelligence

* Windranger Level 15 Talent expanded from +150 Health to +200 Health

* Windrun cooldown from 14 to 13

* Slark quality diminished from 21 + 1.8 to 20 + 1.6

* Purification manacost rescaled from 70/90/110/130 to 85/100/115/130

* Guardian Angel cooldown expanded from 150 to 160

* Invoker Level 15 Talent expanded from 20% XP to 25% XP

* Quas HP regen rescaled from 1.5/3/4.5/6/.. to 1/3/5/7/..

* Invoker quality increase expanded from 1.7 to 1.9

* Centaur readiness increase diminished from 2.0 to 1.6

* Pit of Malice interim expanded from 3.5 to 3.6 seconds

* Pit of Malice cooldown expanded from 30/26/22/18 to 32/28/24/20

* Nature's Guise bash rescaled from 1/1.4/1.8/2.2 to 0.7/1.2/1.7/2.2

* Treant Level 25 Talent changed from +20% 2s Bash to - 50s Respawn Time

* Treant Protector development speed lessened from 300 to 295

* Stifling Dagger base harm lessened from 70 to 65

* Luna base defensive layer diminished by 1

* Reality Rift defensive layer debuff rescaled from - 3/4/5/6 to - 1/3/5/7

* Fixed Chaos Strike lifesteal overlooking reinforcement diminishments

* Chaos Strike lifesteal expanded from half to 65%

* Nature's Prophet Level 15 Talent expanded from +10 Intelligence to +15

* Nature's Prophet Level 15 Talent expanded from +15 Movement Speed to +20

* Nature's Prophet Level 25 Talent expanded from - 35s Respawn Time to - 40

* Nature's Prophet Level 25 Talent changed from +6 Treants to 2x Treants HP/Damage

* Meepo Clones are presently permitted to pickup runes

* Witch Doctor Level 25 Talent expanded from +150 Death Ward Attack Range to +175

* Sven Level 15 Talent expanded from +6 all details to +8

* Sven Level 15 Talent expanded from +15 MS to +20

* Incapacitating Bite moderate expanded from 10/20/30/40 to 14/24/34/44%

* Zeus Level 20 Talent expanded from - 35s Respawn Time to - 40

* Zeus Level 20 Talent expanded from +30 Movement Speed to +35

* Tusk turn rate enhanced from 0.5 to 0.7

* Enchantress base insight expanded by 3

* Enchantress Level 10 Talent expanded from +15 Movement Speed to +20

* Enchantress Level 20 Talent expanded from - 25s Respawn Time to - 30s

* Geminate Attack cooldown from 6/5/4/3 to 7/6/5/3

* Dream Coil cooldown decreased from 75 to 70/65/60

* Lina Level 15 Talent expanded from +100 Cast Range to +125

* Lina Level 15 Talent expanded from - 25s Respawn to - 30s

* Lina Level 20 Talent expanded from +5% Spell Amp to 6%

* Death Prophet level 10 Talent expanded from +6 Strength to 7

* Doom Level 20 Talent expanded from +50 Damage to +65

* Doom Level 20 Talent expanded from +20 Health Regen to +25

* Smokescreen moderate from 13/17/21/25% to 10/15/20/25%

* Ogre Magi development speed decreased from 295 to 290
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