Dota Super Update
Dota 2 Update - December twentieth 2016
December 20, 2016 - Valve
* Fixed the accompanying boards not showing up: The Hall of Fame, Effigies and PA Arcana tombstones
* Fixed bugs with Coaching
* Added some new API calls for Bot Scripting
* Fixed aides you've distributed not showing up in your aides list
* The peruse things tab now slides out as a modular board as opposed to replacing the shop UI
* Restored Shop buy hotkeys
* The stuck TP Scroll now demonstrates a visual cooldown on it to show what the current TP cooldown is
* Fixed different accidents
* Minor 7.01 gameplay redesign
7.01
====
* Added Necrophos to CM
* XP Requirement to go from level 6 to 12 expanded by 140 (615/630/645/660/675/775 to 640/660/680/700/720/740)
* XP Requirement to go from level 12 to 20 expanded by 140 (1175/1200/1225/1250/1275/1375/1400/1425 to 1200/1225/1250/1275/1300/1325/1400/1490)
* XP Requirement to go from level 24 to 25 decreased by 280 (same general XP required to achieve level 25)
* Fixed Jingu Mastery disregarding covering for its lifesteal count
* Jingu Mastery counter span lessened from 15 to 10 seconds
* Boundless Strike basic strike rescaled from 200% to 140/160/180/200%
* Howl cooldown expanded from 50/45/40/35 to 55/50/45/40
* Howl manacost expanded from 15/20/25/30 to 30
* Lycan Level 10 Talent diminished from +20 Damage to +15 Damage
* Lycan deftness increase lessened from 1.9 to 1.5
* Familiars HP diminished from 500/750/1000 to 300/500/700
* Visage base harm diminished by 3
* Windranger Level 15 Talent expanded from +13 Intelligence to +16 Intelligence
* Windranger Level 15 Talent expanded from +150 Health to +200 Health
* Windrun cooldown from 14 to 13
* Slark quality diminished from 21 + 1.8 to 20 + 1.6
* Purification manacost rescaled from 70/90/110/130 to 85/100/115/130
* Guardian Angel cooldown expanded from 150 to 160
* Invoker Level 15 Talent expanded from 20% XP to 25% XP
* Quas HP regen rescaled from 1.5/3/4.5/6/.. to 1/3/5/7/..
* Invoker quality increase expanded from 1.7 to 1.9
* Centaur readiness increase diminished from 2.0 to 1.6
* Pit of Malice interim expanded from 3.5 to 3.6 seconds
* Pit of Malice cooldown expanded from 30/26/22/18 to 32/28/24/20
* Nature's Guise bash rescaled from 1/1.4/1.8/2.2 to 0.7/1.2/1.7/2.2
* Treant Level 25 Talent changed from +20% 2s Bash to - 50s Respawn Time
* Treant Protector development speed lessened from 300 to 295
* Stifling Dagger base harm lessened from 70 to 65
* Luna base defensive layer diminished by 1
* Reality Rift defensive layer debuff rescaled from - 3/4/5/6 to - 1/3/5/7
* Fixed Chaos Strike lifesteal overlooking reinforcement diminishments
* Chaos Strike lifesteal expanded from half to 65%
* Nature's Prophet Level 15 Talent expanded from +10 Intelligence to +15
* Nature's Prophet Level 15 Talent expanded from +15 Movement Speed to +20
* Nature's Prophet Level 25 Talent expanded from - 35s Respawn Time to - 40
* Nature's Prophet Level 25 Talent changed from +6 Treants to 2x Treants HP/Damage
* Meepo Clones are presently permitted to pickup runes
* Witch Doctor Level 25 Talent expanded from +150 Death Ward Attack Range to +175
* Sven Level 15 Talent expanded from +6 all details to +8
* Sven Level 15 Talent expanded from +15 MS to +20
* Incapacitating Bite moderate expanded from 10/20/30/40 to 14/24/34/44%
* Zeus Level 20 Talent expanded from - 35s Respawn Time to - 40
* Zeus Level 20 Talent expanded from +30 Movement Speed to +35
* Tusk turn rate enhanced from 0.5 to 0.7
* Enchantress base insight expanded by 3
* Enchantress Level 10 Talent expanded from +15 Movement Speed to +20
* Enchantress Level 20 Talent expanded from - 25s Respawn Time to - 30s
* Geminate Attack cooldown from 6/5/4/3 to 7/6/5/3
* Dream Coil cooldown decreased from 75 to 70/65/60
* Lina Level 15 Talent expanded from +100 Cast Range to +125
* Lina Level 15 Talent expanded from - 25s Respawn to - 30s
* Lina Level 20 Talent expanded from +5% Spell Amp to 6%
* Death Prophet level 10 Talent expanded from +6 Strength to 7
* Doom Level 20 Talent expanded from +50 Damage to +65
* Doom Level 20 Talent expanded from +20 Health Regen to +25
* Smokescreen moderate from 13/17/21/25% to 10/15/20/25%
* Ogre Magi development speed decreased from 295 to 290
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